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Här är ett urval av publikationer av forskare vid institutionen för tillämpad IT som institutionen önskar framhäva. Resten finns sorterade efter publikationsår.

Alexander Almér; Gordana Dodig-Crnkovic; Rickard von Haugwitz (2015).
Collective cognition and distributed information processing from bacteria to humans

Mark Burgin; Gordana Dodig-Crnkovic (2015).
A Taxonomy of Computation and Information Architecture

Gordana Dodig-Crnkovic (2015).
Preparing Next Generation of Software Engineers for Future Societal Challenges and Opportunities

Marcus Jägemar; Gordana Dodig-Crnkovic (2015).
Cognitively Sustainable ICT with Ubiquitous Mobile Services - Challenges and Opportunities

Henfridsson, O., Mathiassen, L., and Svahn, F. (2014).
Managing Technological Change in the Digital Age: The Role of Architectural Frames, Journal of Information Technology ( 29:1), pp 27-43.

Selander, L., Henfridsson, O., and Svahn, F. (2013).
Capability Search and Redeem across Digital Ecosystems, Journal of Information Technology (28:3), pp 183-197.

Klang, M., & Nolin, J.
Disciplining social media: An analysis of social media policies in 26 Swedish municipalities
First Monday, 16(8-1)

Weilenmann, A. and Juhlin O. (2011).
Understanding People and Animals: On Ordinary Human-Canine Interaction and the Use of a Positioning System in the Wild
In proceedings of CHI 2011: 29th ACM Conference on Human Factors in Computing Systems, Vancouver, Canada, May 2011, ACM Press (CHI Honorable mention)

Lundin, J., Lymer, G., Holmquist, L. E., Brown, B., & Rost, M. (2010).
Integrating students’ mobile technology in higher education
International Journal of Mobile Learning and Organisation, 4(1), 1-14.

Baron, N. S., & af Segerstad, Y. H. (2010).
Cross-cultural patterns in mobile-phone use: public space and reachability in Sweden, the USA and Japan
New Media & Society, 12(1), 13.

Barendregt, W., & Bekker, T. M. (2011).
The influence of the level of free-choice learning activities on the use of an educational computer game
Computers & Education, 56(1), 80-90.

B. Yi, X. Cao, M. Fjeld, S. Zhao (in press, May 2012)
Exploring User Motivations for Eyes-free Interaction on Mobile Devices
Proc. ACM CHI 2012.

Christian Müller-Tomfelde, Morten Fjeld (2012)
Tabletops: Interactive Horizontal Displays for Ubiquitous Computing
IEEE Computer, vol. 45, no. 2, pp. 78-81.

Fredrik Bergstrand and Jonas Landgren (2011).
Visual reporting in time-critical work: exploring video use in emergency response
In Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services (MobileHCI '11). ACM, New York, NY, USA, 415-424.

Ranerup, A.
The Socio-material Pragmatics of E-governance Mobilization,
Government Information Quarterly, 29 (2012) s. 413-423

Sein, M., Henfridsson, O., Purao, S., Rossi, M. Lindgren, R.
Action Design Research
MIS Quarterly. Volume 35, Number 1, pp. 37-56.

Yoo, Y., Henfridsson, O., Lyytinen, K.
The New Organizing Logic of Digital Innovation: An Agenda for Information Systems Research
Information Systems Research, (21:4), 2010, pp. 724-735.

Bergquist, M., Kuschel, J., Ljungberg, J. and Remneland, B. (2010) Open Innovation, Generativity and the Supplier as Peer: The Case of Android and iPhone
Accepted for publication in IJIM special issue on open innovation.

Ghazawneh, A., Henfridsson, O. ”Balancing Platform
Control and External Contribution in Third-Party Development: The Boundary Resources Model
Information Systems Journal, forthcoming.

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Sidansvarig: Peter Larsson|Sidan uppdaterades: 2016-08-24

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Utskriftsdatum: 2017-11-17